Computer games in the EFL classroom /

Fact is that commercial computer games play an extensive role in young people's lives, today. According to a recent study, 62 % of German teenagers play computer games at least once a week. This development led many researchers, school leaders and teachers to the question in how far games can b...

Deskribapen osoa

Xehetasun bibliografikoak
Egile nagusia: Schneider, Marie (Egilea)
Formatua: Licensed eBooks
Hizkuntza:ingelesa
Argitaratua: Hamburg, Germany : Anchor Academic Publishing, 2014.
Sarrera elektronikoa:https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=773004
Deskribapena
Gaia:Fact is that commercial computer games play an extensive role in young people's lives, today. According to a recent study, 62 % of German teenagers play computer games at least once a week. This development led many researchers, school leaders and teachers to the question in how far games can be used to engage young people and support their learning inside the classroom. These considerations have been supported by various studies, showing that computer games can enhance various cognitive skills such as the ability of concentration, stamina, tactical aptness, anticipatory thinking, orientat.
Deskribapen fisikoa:1 online resource (123 pages) : illustrations, tables
Bibliografia:Includes bibliographical references.
ISBN:9783954895687
3954895684
9783954890682
3954890682