TY - GEN T1 - Game : animals, videogames, and humanity A1 - Tyler, Tom, 1968- LA - English PP - Minneapolis PB - University of Minnesota Press YR - 2022 UL - https://ebooks.jgu.edu.in/Record/jstor_dda_on1315578022 AB - "Video games conjure new worlds for those who play them, human or otherwise: they have been played by cats, pigs and penguins, and they let gamers experience life from the perspective of pets, predators, and prey. Tom Tyler's eclectic collection of essays considers a host of animals who challenge players to think anew about winning and losing, difficulty settings, accessibility, virtuality, vitality and vulnerability, and much more"-- OP - 235 CN - GV1469.34.P79 T95 2022 SN - 9781452964614 SN - 1452964610 SN - 9781452964607 SN - 1452964602 SN - 9781517910181 SN - 9781517910198 KW - Video games : Psychological aspects. KW - Animals in video games. KW - Video games : Design. KW - Human-animal relationships. KW - Jeux vidéo : Conception. KW - Relations homme-animal. KW - GAMES / Video & Electronic KW - Animals in video games KW - Human-animal relationships KW - Video games : Design KW - Video games : Psychological aspects KW - Electronic books. ER -