Virtual world : creators, residents, and tourists /
The book acquaints the reader with the virtual world, which has become a part of the contemporary entertainment industry, an environment for both professional activity and communication. It discusses the role of computer games in people's lives and the results of computer addiction studies. A s...
Հիմնական հեղինակներ: | , , |
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Ձևաչափ: | Licensed eBooks |
Լեզու: | անգլերեն |
Հրապարակվել է: |
Newcastle upon Tyne, UK :
Cambridge Scholars Publishing,
2019.
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Առցանց հասանելիություն: | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=2291850 |
Ամփոփում: | The book acquaints the reader with the virtual world, which has become a part of the contemporary entertainment industry, an environment for both professional activity and communication. It discusses the role of computer games in people's lives and the results of computer addiction studies. A separate section is devoted to the theme of Scandinavian mythology, the subjects of which are often present in the virtual world, allowing a comparison to be made between images from ancient myths and legends and their reflection in computer games. |
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Ֆիզիկական նկարագրություն: | 1 online resource (xii, 241 pages .) |
Մատենագիտություն: | Includes bibliographical references. |
ISBN: | 9781527541153 1527541150 1527538974 9781527538979 |