Computer games in the EFL classroom /

Fact is that commercial computer games play an extensive role in young people's lives, today. According to a recent study, 62 % of German teenagers play computer games at least once a week. This development led many researchers, school leaders and teachers to the question in how far games can b...

Fuld beskrivelse

Bibliografiske detaljer
Hovedforfatter: Schneider, Marie (Author)
Format: Licensed eBooks
Sprog:engelsk
Udgivet: Hamburg, Germany : Anchor Academic Publishing, 2014.
Online adgang:https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=773004
Beskrivelse
Summary:Fact is that commercial computer games play an extensive role in young people's lives, today. According to a recent study, 62 % of German teenagers play computer games at least once a week. This development led many researchers, school leaders and teachers to the question in how far games can be used to engage young people and support their learning inside the classroom. These considerations have been supported by various studies, showing that computer games can enhance various cognitive skills such as the ability of concentration, stamina, tactical aptness, anticipatory thinking, orientat.
Fysisk beskrivelse:1 online resource (123 pages) : illustrations, tables
Bibliografi:Includes bibliographical references.
ISBN:9783954895687
3954895684
9783954890682
3954890682