Digital sensations : space, identity, and embodiment in virtual reality /
The human-dimensions of human-computer interaction : balancing the HCI equation /
Human-computer interaction and management information systems : applications /
Digital formations : IT and new architectures in the global realm /
The craft of information visualization : readings and reflections /
Society online : the Internet in context /
Digital mythologies : the hidden complexities of the Internet /
The Switch : an off and on history of digital humans /
Human-computer interaction and management information systems : foundations /
Interaction design for complex problem solving : developing useful and usable software /
Programming as if people mattered : friendly programs, software engineering, and other noble delusions /
Critical issues in electronic media /
Electric Dreams : Computers in American Culture.
Ageing and invisibility /
Tyranny of the moment : fast and slow time in the information age /
The electronic eye : the rise of surveillance society /
Trapped in the net : the unanticipated consequences of computerization /
Ambient Intelligence Perspectives : Selected Papers from the First International Ambient Intelligence Forum, 2008 /
Videogames and art /
Virtual worlds : culture and politics in the age of cybertechnology /
Subversion, conversion, development : cross-cultural knowledge exchange and the politics of design /
Cybersexualities : a reader on feminist theory, cyborgs, and cyberspace /
Latin American cyberculture and cyberliterature /
Turing's man : western culture in the computer age /
Digital keywords : a vocabulary of information society and culture /
Human no more : digital subjectivities, unhuman subjects, and the end of anthropology /
The Real and the Virtual.
An aesthesia of networks : conjunctive experience in art and technology /
Digital aesthetics /
Program or be programmed : eleven commandments for a digital age /
Redesigning AI : work, democracy, and justice in the age of automation /
Algorithmic regulation /
Guardrails : guiding human decisions in the age of AI /
Edmund Berkeley and the social responsibility of computer professionals /
Contextual design : design for life /
Cognitive radar : the knowledge-aided fully adaptive approach /
Persuasive technology : using computers to change what we think and do /
Embodied conversational agents /
The instruction of imagination : language as a social communication technology /
Electronic discourse in language learning and language teaching /
This pervasive day : the potential and perils of pervasive computing /
Rethinking virtual places /
The Structure of multimodal dialogue II /
La lecture numérique /
The Boundaries of Humanity Humans, Animals, Machines.
UX dezain no tame no hassōhō /
Star worlds : freedom versus control in online gameworlds /
The Eclipse of the Utopias of Labor
The Eclipse of the Utopias of Labor /